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Getting Started
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Basic Html
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Basic JavaScript
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The Abandoned Keep Game
- Introduction to the Abandoned Keep Game
- Hook Up the Button
- Read the text
- Set text
- If Then Else Statements
- If Statements Review
- Game Objects
- Arrays
- Array review and more features
- For Next Loops
- Using the ‘this’ keyword
- Switch Statements
- Picking Up an Item – part 1
- Picking up an Item – part 2
- Set Up Rooms
- Room Commands
- Changing Rooms
- Place Objects in Rooms
- Take Objects from Room
- Replacing words in a string
- Item Locations
- The Monster Class
- Class Properties
- Classes Review and Static Properties
- Add Monsters to a Room
- Does the player have the item?
- Use the Item
- Get the item’s reference
- Check for Monsters
- Attack the Monster
- Kill the Monster
- Player Killed
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Introduction to HTML5 GAMES
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Introduction to Phaser Physics
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The Block Game
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Making a Template
- Using Git
- Using Code Dependencies
- Edit the Template
- Cheat Sheet
- Add Scene
- Detect Mobile
- Size Screen
- Load Scene
- Center Items
- Scale To Game Width
- Align Grid – Part 1
- Align Grid – Part 2
- Align Grid – Part 3
- Align Grid – Part 4
- Align Grid – Part 5
- The Base Scene Class
- Adding Text
- Text Styles
- Google Fonts
- UI Block
- Buttons – Part 1
- Buttons – Part 2
- Title Screen
- Set Background
- Scene Over
- Game Model
- Event Dispatcher
- Controller – Part 1
- Controller – Part 2
- Score Box
- Clock – Part 1
- Clock – Part 2
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Match Madness - Getting Started
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Match Madness - Tiles And Grid
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Match Madness - Game Logic
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Match Madness - Effects & Levels
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Match Madness - Bombs
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Match Madness - Sounds, Screens, Final Touches
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Conclusion
